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First-Generation Valhall-Based Graphics Processing Unit (GPU)
Mali-G310 brings premium Valhall architecture features to low-cost devices, including Command Stream Frontend and a completely redesigned and scalable execution and texturing unit for entry-level devices that require improved performance and efficiency, such as Smart TVs, set-top boxes, and low-cost AR/VR devices. Mali-G310 also offers improved HDR support and AFBC uncompressed buffers, optional Arm Fixed Rate Compression (AFRC), and foveated rendering for the AR/VR boost.
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GPU IP
- 3D-like multicore GPU
- Ultra-low-power RISC-V based GPU Processor
- High-performance 2D (sprite graphics) GPU IP combining high pixel processing capacity and minimum gate count.
- 2D (vector graphics) GPU IP Further advanced architecture for minimized CPU load and increased pixel performance in vector processing
- 2D (vector graphics) & 3D GPU IP A GPU IP combining 3D and 2D rendering features with high performance, low power consumption, and minimum CPU load
- Shader architecture type 3D GPU Integrating the OpenVG 1.1 hardware processing pipeline