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Advanced 2D Graphics Contoller
BADGE works as a graphics engine in embedded systems, but doesn’t suffer from the short life cycles
affecting the usual graphics controllers. It is very flexible. Can interface to numerous types of processors,
memories and displays.
BADGE provides 2D graphics acceleration with single or multiple video streams (including text and graphics
overlay) and is an Intellectual Property (IP) core which can be used in both FPGAs and ASICs.
affecting the usual graphics controllers. It is very flexible. Can interface to numerous types of processors,
memories and displays.
BADGE provides 2D graphics acceleration with single or multiple video streams (including text and graphics
overlay) and is an Intellectual Property (IP) core which can be used in both FPGAs and ASICs.
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2D Graphics Contoller IP
- 2D Graphics Processor for Wearables/IoT
- High-performance 2D (sprite graphics) GPU IP combining high pixel processing capacity and minimum gate count.
- 2D (vector graphics) GPU IP Further advanced architecture for minimized CPU load and increased pixel performance in vector processing
- 2D (vector graphics) & 3D GPU IP A GPU IP combining 3D and 2D rendering features with high performance, low power consumption, and minimum CPU load
- 2D Vector Graphics Accelerator / GPU (Graphics Processing Unit)
- 2D/3D Vector Graphics Accelerator / GPU (Graphics Processing Unit)