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Shader architecture type 3D GPU Integrating the OpenVG 1.1 hardware processing pipeline
GSV3100 is a graphics processor IP conformant to OpenGL ES2.0/1.1 and OpenVG1.1. High performance, small footprint, and low power consumption – The GSHARK-TAKUMI architecture achieves all these at a higher level and is perfect for use in mobile/embedded system devices.
GSV3100 combines 3D rendering functions powered by the programmable shader and an OpenVG hardware accelerator intended for embedded system use.
GSV3100 combines 3D rendering functions powered by the programmable shader and an OpenVG hardware accelerator intended for embedded system use.
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