You are here:
Real-Time GPU IP for Path Tracing
RayCore MC is the World’s best real-time path tracing GPU IP.
It’s path tracing and soft shadow techniques present the highest quality of photo-realistic images in 3D graphics.
RayCore MC allows you with ease to gain awesome graphic effects such as depth of field, glossy reflection, global illumination, motion blur, and soft shadow.
It is a fully hardwired logic that enables fast rendering process and low power consumption.
RayCore MC is ideal for mobile and embedded applications.
For reference, path tracing is a revolutionary next-generation rendering technique that makes it easy to create photo-realistic 3D graphic images by expressing the effects of light in more natural and detailed way.
It’s path tracing and soft shadow techniques present the highest quality of photo-realistic images in 3D graphics.
RayCore MC allows you with ease to gain awesome graphic effects such as depth of field, glossy reflection, global illumination, motion blur, and soft shadow.
It is a fully hardwired logic that enables fast rendering process and low power consumption.
RayCore MC is ideal for mobile and embedded applications.
For reference, path tracing is a revolutionary next-generation rendering technique that makes it easy to create photo-realistic 3D graphic images by expressing the effects of light in more natural and detailed way.
查看 Real-Time GPU IP for Path Tracing 详细介绍:
- 查看 Real-Time GPU IP for Path Tracing 完整数据手册
- 联系 Real-Time GPU IP for Path Tracing 供应商
Block Diagram of the Real-Time GPU IP for Path Tracing
GPU IP
- 3D-like multicore GPU
- Ultra-low-power RISC-V based GPU Processor
- High-performance 2D (sprite graphics) GPU IP combining high pixel processing capacity and minimum gate count.
- 2D (vector graphics) GPU IP Further advanced architecture for minimized CPU load and increased pixel performance in vector processing
- 2D (vector graphics) & 3D GPU IP A GPU IP combining 3D and 2D rendering features with high performance, low power consumption, and minimum CPU load
- Shader architecture type 3D GPU Integrating the OpenVG 1.1 hardware processing pipeline